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trolling troop roblox

This intelligent username generator lets you create hundreds of personalized name ideas. We play Minecraft all night long. Roblox lots of scripts and exploits to improve your roblox experience and most the scripts are from really popular games and if you want to help me out use the donate button. Sign Up, it unlocks many cool features! All the face related accessories can be viewed easily on the table. A Little more about us... What we do? Well, we raid serious roleplay groups and give people a hard time because it's fun to mess with people. Experience many different firearms including sniper rifles, hand guns, assault rifles, revolvers, and sub machine guns like the Uzi weapon. We play fortnite all night long. Trolls are somewhat of a common occurrence on Roblox, and their behaviors may vary depending on the reason they are 'trolling' for. We love hearing from you! From . Members. We have 2 MILION+ newest Roblox music codes for you. Code: 516339448 - Copy it! See more ideas about roblox download, multiplayer games, minecraft app. May 28, 2020 - Explore Aser Aboueita's board "Roblox download" on Pinterest. The Norris Nuts "Trolling Troop" Lyrics. ","R.I.P "..p.Name.." Potato. ANG. But as many of us know, finding this supposed perfect match is hard work. Simply pick and choose the ones that you like. You need to select a city (hold control over an area to select more than 1 city at a time), click on units and press infantry. Going to the main map with my milk back pack. Every day, virtual explorers come to ROBLOX to create adventures, play games, role play, and learn with their friends in a family-friendly, immersive, 3D environment. Customize your avatar with the TROLLING TROOP White Hoodie and millions of other items. On the Internet, a Troll is a user who intentionally aims to cause grief or discomfort towards other users for either personal, malicious, or trivial reasons. Roblox is a global platform that brings people together through play. Personalized Username Ideas. Here are Roblox music code for Tripaloski Roblox ID. We are a community with over 600+ members and level 1 boost. The Roblox installer should download shortly. Community Service Comments / 0. You can easily copy the code or add it to your favorite list. local shoot=Instance.new("Animation", player.Character); shoot.AnimationId="http://www.roblox.com/Asset?ID=94332152"; local playAnim2 = humanoid:LoadAnimation(shoot). Spawn in two places: Radio Tower and Facility (Laboratory). Community Service Sign Up, it unlocks many cool features! If you see only 1 row contains today's date in the table, it means we've just started tracking this channel, so please wait and come back in a few days to see full table and all graphs. Pastebin.com is the number one paste tool since 2002. Switzerland wouldn't invade another nation and have that many troops to do so. - Roblox+ So please suggest that name which is very easy to .. New Roblox Gaming Username. It is about the Trolling Troop , a Roblox group with an outfit consisting of a scoob hat, a milk backpack, and a bone body.It is a good fun, upbeat track that features Biggy rapping but the girls are adding their support by dancing in the background and adding the usual Norris Nuts zaniness. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]; startInterp = math.sin((1-t)*theta)*invSinTheta; finishInterp = math.sin(t*theta)*invSinTheta; startInterp = math.sin((t-1)*theta)*invSinTheta; return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp; return QuaternionToCFrame(_t*ax+t*bx,_t*ay+t*by,_t*az+t*bz,QuaternionSlerp(qa, qb, t)); function SetWeld(weld, i, loops, origpos, origangle, nextpos, nextangle, override, overrideLower, smooth), local perc = (smooth == 1 and math.sin((math.pi/2)/loops*i)) or i/loops, tox = math.abs(origangle.x - nextangle.x) *perc, toy = math.abs(origangle.y - nextangle.y) *perc, toz = math.abs(origangle.z - nextangle.z) *perc, tox = ((origangle.x > nextangle.x and -tox) or tox), toy = ((origangle.y > nextangle.y and -toy) or toy), toz = ((origangle.z > nextangle.z and -toz) or toz), tox2 = math.abs(origpos.x - nextpos.x) *perc, toy2 = math.abs(origpos.y - nextpos.y) *perc, toz2 = math.abs(origpos.z - nextpos.z) *perc, tox2 = (origpos.x > nextpos.x and -tox2) or tox2, toy2 = (origpos.y > nextpos.y and -toy2) or toy2, toz2 = (origpos.z > nextpos.z and -toz2) or toz2, obj[2] = Vector3.new(origangle.x + tox, origangle.y + toy, origangle.z + toz), weld.C0 = CFrame.new(origpos.x + tox2,origpos.y + toy2,origpos.z + toz2) * CFrame.Angles(origangle.x + tox,origangle.y + toy,origangle.z + toz), Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude), return -math.asin(lv.y), math.atan2(lv.x, -lv.z), local x, y = GetAngles(LastCamCF:toObjectSpace(Camera.CoordinateFrame)), local Ok, Err = coroutine.resume(coroutine.create(Func)), P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0), P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012), P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0), P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012), weldModel = function(model, unanchor, rooty), for _,child in pairs(object:GetChildren()) do, local cframe = rootPart.CFrame:toObjectSpace(part.CFrame), weldItem = function(rootPart, Item, TheC0, unanchor, ParentItem), local cframe = TheC0 or rootPart.CFrame:toObjectSpace(Item.CFrame), weld.Parent = ParentItem and Item or rootPart, local top, bottom, left, right, back, front, if top == nil or top < part.Position.y then top = part.Position.y end, if bottom == nil or bottom > part.Position.y then bottom = part.Position.y end, if left == nil or left > part.Position.x then left = part.Position.x end, if right == nil or right < part.Position.x then right = part.Position.x end, if back == nil or back > part.Position.z then back = part.Position.z end, if front == nil or front < part.Position.z then front = part.Position.z end, local middle = Vector3.new( left+right, top+bottom, back+front )/2, local minSize = Vector3.new(0.2, 0.2, 0.2), local rotation = part.CFrame - part.CFrame.p, part.CFrame = CFrame.new( middle + foo*scale ) * rotation, if newSize.x < minSize.x or newSize.y < minSize.y or newSize.z < minSize.z then, for _, child in pairs(part:GetChildren()) do, local newScale = newSize/minSize * oScale, if 0.2 < newSize.x then newScale = Vector3.new(1 * oScale.x, newScale.y, newScale.z) end, if 0.2 < newSize.y then newScale = Vector3.new(newScale.x, 1 * oScale.y, newScale.z) end, if 0.2 < newSize.z then newScale = Vector3.new(newScale.x, newScale.y, 1 * oScale.z) end, if Obj:GetChildren() and #Obj:GetChildren() > 0 then, returnTotal = returnTotal + getMass(v, newTotal), elseif Current:findFirstChild("Torso") then, for _,v in pairs(Current:GetChildren()) do, Part.Velocity = -((Vec - Torso.Position).unit * Grav * 1.1), Part.Velocity = ((Vec - Camera.CoordinateFrame.p).unit * Grav * 1.1), repeat wait(1/30) until LP.Character and LP.Character.Parent == Workspace and LP.Character:findFirstChild("Torso"), LS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0), RS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0), GripWeldL.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0), GripWeldR.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0), table.insert(Cons, Mouse.KeyDown:connect(function(Key), if Current and Current.Parent ~= nil and not Multi then, for _,v in pairs(Workspace:GetChildren()) do, if v.Name == "MyPartV" and v:IsA("BasePart") then, Part.Color = Color3.new(math.random(), math.random(), math.random()), Part.Size = Vector3.new(math.random(1, 3), math.random(1, 3), math.random(1, 3)), Part.CFrame = Torso.CFrame * CFrame.new(math.random(-15, 15), -1, math.random(-15, 15)), if Current.Part and Current.Part ~= nil then, if Targ and Targ.Parent ~= nil and not Multi then, local Ex = Instance.new("Explosion", Workspace), if Current.Part and Current.Part.Parent ~= nil and not Multi then, local TargPos = CFrame.new(Camera.CoordinateFrame.p, Mouse.Hit.p) * CFrame.new(0, 0, -1000), Fire(Part, Mouse.Origin.p + Mouse.UnitRay.Direction, true), table.insert(Cons, Mouse.Button1Up:connect(function(), if Grabbing == true and Multi == false then, local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1), New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale))), Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan"), Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width), Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0), Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White"), table.insert(Cons, Mouse.Button1Down:connect(function(), if Targ and Objects[Targ] and not Multi then, if v:findFirstChild("Humanoid") and v:IsAncestorOf(Targ) then, BP.maxForce = Vector3.new(3 * ForceNum, 3 * ForceNum, 3 * ForceNum), local Ang = Instance.new("BodyAngularVelocity"), local DirDot = Mouse.UnitRay.Direction:Dot(Targ.Position - Mouse.Origin.p), local RPos = Vector3.new(random() * 2 - 1, cos(Vlev), random() * 2 - 1), Ball.BottomSurface, Ball.TopSurface = "Smooth", "Smooth", Ball.CFrame = Torso.CFrame * CFrame.new(0, 1, -3), local LightMod = Instance.new("Model", Char), while Grabbing and BP and Ang and Targ.Parent ~= nil do, local BPPos = Mouse.Origin.p + Mouse.UnitRay.Direction * DirDot, RPos = Vector3.new(max(-1, min(RPos.x + random() * 0.02 - 0.01, 1)), cos(Vlev), max(-1, min(RPos.z + random() * 0.02 - 0.01, 1))), Vel = Vector3.new(max(-1, min(Vel.x + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.y + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.z + random() * 0.2 - 0.1, 1))), if LA.Parent ~= nil and RA.Parent ~= nil then, local LPos = (LA.CFrame * CFrame.new(0, -1, 0)).p, local RPos = (RA.CFrame * CFrame.new(0, -1, 0)).p, Ball.Size = Vector3.new(Size, Size, Size), Ball.CFrame = CFrame.new(LPos:Lerp(RPos, 0.5), Targ.Position) * CFrame.new(0, 0, -2.2), makeLightning(LightMod, Ball.Position, Targ.Position, 0.2, 4, 50, 1, LightNum), LS.C0 = CFrame.new(Vector3.new(-1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(-1.5, 0.5, 1)).p)), RS.C0 = CFrame.new(Vector3.new(1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(1.5, 0.5, 1)).p)), coroutine.resume(coroutine.create(function(), for i2,v in pairs(LightMod:GetChildren()) do, if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then, if P:lower() == "size" and Objects[Obj] and Obj.Parent ~= nil then, Workspace.DescendantAdded:connect(function(Obj), Workspace.DescendantRemoving:connect(function(Obj), local char = game.Players.LocalPlayer.Character, local render = game:GetService("RunService").RenderStepped, return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x), return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D), local derivative = (self.position - self.last_position) * 0.95, self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2), --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5), local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5), local pointE = self.position + torso.CFrame.lookVector * 100, local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)), self.postition = self.position - torso.CFrame.lookVector * 10, local distance = self.point1.position - self.point2.position, local differance = (self.length - magnitude) / magnitude, local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance, self.point1.position = self.point1.position + translation, self.point2.position = self.point2.position - translation, new.length = c or (a.position - b.position).magnitude, table.insert(new.points, verlet.new("Point", a + (i * inc))), table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i])), local secondary = 0.5 * math.pi * (section % 1), local m = Instance.new("SpecialMesh", part), local function CFrameFromTopBack(at, top, back), return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z), local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part")), local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part")), local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude, local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)), local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)), local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)), local width = (ca + ab.unit*len1).magnitude, local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit), mPart1.Size = Vector3.new(0.2, width, len1), mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2), mPart2.Size = Vector3.new(0.2, width, len2), mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2), this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time()))), this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time()))), part.BrickColor = BrickColor.new(107, 0, 107), part.Size = Vector3.new(0.35, 0.35, 0.35), part.CFrame = CFrame.new(object.position), local dist = (object.point1.position - object.point2.position).magnitude, part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5), for _, v in pairs(workspace:GetChildren()) do, points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4)), links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08), links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03), points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p, tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position), tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position), suicide.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), suicide.Position = UDim2.new(0, 345, 0, 134), suicide.MouseButton1Down:connect(function(), o1.Parent = game.Players.LocalPlayer.Backpack, o2.Material = Enum.Material.SmoothPlastic, o2.BrickColor = BrickColor.new("Really black"), o2.Position = Vector3.new(18.950964, 0.850407004, 14.2854338), o2.Rotation = Vector3.new(-2.19040904e-013, 2.50129006e-006, -180), o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o2.CFrame = CFrame.new(18.950964, 0.850407004, 14.2854338, -1, 8.74227766e-008, 4.36557457e-008, -8.74227766e-008, -1, 3.82298495e-015, 4.36557457e-008, 3.92853881e-018, 1), o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o3.Scale = Vector3.new(0.666666687, 0.388888866, 0.416666687), o4.Material = Enum.Material.SmoothPlastic, o4.BrickColor = BrickColor.new("Really black"), o4.Position = Vector3.new(18.950964, 0.953182995, 14.5104237), o4.Rotation = Vector3.new(3.08320072e-016, 90, 0), o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o4.CFrame = CFrame.new(18.950964, 0.953182995, 14.5104237, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o5.Scale = Vector3.new(0.333333343, 0.194444433, 0.694444478), o6.Material = Enum.Material.SmoothPlastic, o6.Position = Vector3.new(18.950964, 1.13095105, 14.5993176), o6.Rotation = Vector3.new(3.08320072e-016, 90, 0), o6.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o6.CFrame = CFrame.new(18.950964, 1.13095105, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o6.Color = Color3.new(0.105882, 0.164706, 0.207843), o7.Scale = Vector3.new(1, 0.583333313, 0.722222269), o8.Material = Enum.Material.SmoothPlastic, o8.Position = Vector3.new(18.950964, 1.23151195, 14.4882116), o8.Rotation = Vector3.new(3.08320072e-016, 90, 0), o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o8.CFrame = CFrame.new(18.950964, 1.23151195, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o9.Scale = Vector3.new(0.166666672, 0.111111112, 0.411111116), o10.Material = Enum.Material.SmoothPlastic, o10.BrickColor = BrickColor.new("Really black"), o10.Position = Vector3.new(18.950964, 0.961513996, 14.5937595), o10.Rotation = Vector3.new(3.08320072e-016, 90, 0), o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o10.CFrame = CFrame.new(18.950964, 0.961513996, 14.5937595, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o11.Scale = Vector3.new(0.49999997, 0.277777761, 0.694444478), o12.Material = Enum.Material.SmoothPlastic, o12.BrickColor = BrickColor.new("Really black"), o12.Position = Vector3.new(18.950964, 1.19539297, 14.5993176), o12.Rotation = Vector3.new(3.08320072e-016, 90, 0), o12.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o12.CFrame = CFrame.new(18.950964, 1.19539297, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o13.Scale = Vector3.new(1, 0.249999985, 0.411111116), o14.Material = Enum.Material.SmoothPlastic, o14.BrickColor = BrickColor.new("Really black"), o14.Position = Vector3.new(18.908186, 1.19095695, 14.5993176), o14.Rotation = Vector3.new(-90, 44.9999962, 90), o14.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o14.CFrame = CFrame.new(18.908186, 1.19095695, 14.5993176, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011), o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o15.Scale = Vector3.new(1, 0.194444433, 0.222222224), o16.Material = Enum.Material.SmoothPlastic, o16.Position = Vector3.new(18.9787407, 1.25372696, 14.4882116), o16.Rotation = Vector3.new(3.08320072e-016, 90, 0), o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o16.CFrame = CFrame.new(18.9787407, 1.25372696, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o17.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334), o18.Material = Enum.Material.SmoothPlastic, o18.Position = Vector3.new(18.9231701, 1.25372696, 14.4882002), o18.Rotation = Vector3.new(3.08320072e-016, 90, 0), o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o18.CFrame = CFrame.new(18.9231701, 1.25372696, 14.4882002, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o19.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334), o20.Material = Enum.Material.SmoothPlastic, o20.Position = Vector3.new(18.950964, 0.886528015, 14.5798664), o20.Rotation = Vector3.new(-90, -2.50447761e-006, -90), o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o20.CFrame = CFrame.new(18.950964, 0.886528015, 14.5798664, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018), o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o20.Color = Color3.new(0.105882, 0.164706, 0.207843), o21.Scale = Vector3.new(0.416666687, 0.722222269, 0.416666687), o22.Material = Enum.Material.SmoothPlastic, o22.BrickColor = BrickColor.new("Smoky grey"), o22.Position = Vector3.new(18.950964, 1.21539295, 15.7804356), o22.Rotation = Vector3.new(90, -2.50447761e-006, -90), o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o22.CFrame = CFrame.new(18.950964, 1.21539295, 15.7804356, 0, 1, -4.37113812e-008, 5.38120031e-018, -4.37113812e-008, -1, -1, 0, 6.1083781e-018), o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o22.Color = Color3.new(0.356863, 0.364706, 0.411765), o23.Scale = Vector3.new(0.505999982, 0.150000006, 0.505999982), o24.Material = Enum.Material.SmoothPlastic, o24.Position = Vector3.new(18.950964, 0.96707201, 15.7326679), o24.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o24.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003), o24.CFrame = CFrame.new(18.950964, 0.96707201, 15.7326679, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o24.Color = Color3.new(0.105882, 0.164706, 0.207843), o25.Scale = Vector3.new(0.405599982, 1, 0.405599982), o26.Material = Enum.Material.SmoothPlastic, o26.Position = Vector3.new(18.950964, 1.01984501, 15.7298756), o26.Rotation = Vector3.new(3.08320072e-016, 90, 0), o26.Size = Vector3.new(0.338888884, 0.200000003, 0.200000003), o26.CFrame = CFrame.new(18.950964, 1.01984501, 15.7298756, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o26.Color = Color3.new(0.105882, 0.164706, 0.207843), o27.Scale = Vector3.new(1, 0.527777731, 0.611111104), o28.Material = Enum.Material.SmoothPlastic, o28.Position = Vector3.new(18.950964, 0.96707201, 15.7298756), o28.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o28.Size = Vector3.new(0.200000003, 0.338888884, 0.200000003), o28.CFrame = CFrame.new(18.950964, 0.96707201, 15.7298756, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o28.Color = Color3.new(0.105882, 0.164706, 0.207843), o29.Scale = Vector3.new(0.611111104, 1, 0.611111104), o30.Material = Enum.Material.SmoothPlastic, o30.BrickColor = BrickColor.new("Really black"), o30.Position = Vector3.new(18.950964, 1.12816894, 15.9493256), o30.Rotation = Vector3.new(90, -2.50447761e-006, 2.50796006e-006), o30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o30.CFrame = CFrame.new(18.950964, 1.12816894, 15.9493256, 1, -4.3772161e-008, -4.37113812e-008, -4.37113812e-008, -1.49011594e-008, -1, 4.3772161e-008, 1, -1.49011603e-008), o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o32.Size = UDim2.new(1.1000000238419,0,1.1000000238419,0), o33.Image = "http://www.roblox.com/asset/?id=117472237", o34.Scale = Vector3.new(0.99999994, 0.99999994, 0.99999994), o35.Material = Enum.Material.SmoothPlastic, o35.Position = Vector3.new(18.908186, 1.19095695, 15.5132236), o35.Rotation = Vector3.new(-90, 44.9999962, 90), o35.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o35.CFrame = CFrame.new(18.908186, 1.19095695, 15.5132236, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011), o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o35.Color = Color3.new(0.105882, 0.164706, 0.207843), o36.Scale = Vector3.new(1, 0.194444433, 0.222222224), o37.Material = Enum.Material.SmoothPlastic, o37.Position = Vector3.new(18.950964, 1.19539297, 15.5132236), o37.Rotation = Vector3.new(3.08320072e-016, 90, 0), o37.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o37.CFrame = CFrame.new(18.950964, 1.19539297, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o37.Color = Color3.new(0.105882, 0.164706, 0.207843), o38.Scale = Vector3.new(1, 0.249999985, 0.411111116), o39.Material = Enum.Material.SmoothPlastic, o39.Position = Vector3.new(18.950964, 1.13095105, 15.5132236), o39.Rotation = Vector3.new(3.08320072e-016, 90, 0), o39.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o39.CFrame = CFrame.new(18.950964, 1.13095105, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o39.Color = Color3.new(0.105882, 0.164706, 0.207843), o40.Scale = Vector3.new(1, 0.583333313, 0.722222269), o41.Material = Enum.Material.SmoothPlastic, o41.Position = Vector3.new(18.950964, 1.12816894, 15.3854284), o41.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o41.Size = Vector3.new(0.200000003, 1.06111109, 0.200000003), o41.CFrame = CFrame.new(18.950964, 1.12816894, 15.3854284, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o41.Color = Color3.new(0.105882, 0.164706, 0.207843), o42.Texture = "http://www.roblox.com/asset/?id=47760372", o43.Scale = Vector3.new(0.49999997, 1, 0.49999997), o44.Material = Enum.Material.SmoothPlastic, o44.Position = Vector3.new(18.950964, 0.961513996, 15.352108), o44.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o44.Size = Vector3.new(0.200000003, 0.416666627, 0.200000003), o44.CFrame = CFrame.new(18.950964, 0.961513996, 15.352108, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o44.Color = Color3.new(0.105882, 0.164706, 0.207843), o45.Scale = Vector3.new(0.666666687, 1, 0.666666687), o46.Material = Enum.Material.SmoothPlastic, o46.Position = Vector3.new(18.950964, 0.129971996, 14.3866644), o46.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003), o46.CFrame = CFrame.new(18.950964, 0.129971996, 14.3866644, -2.79885857e-008, -5.49657244e-008, 1, 0.981627166, -0.190809026, 1.69563066e-008, 0.190809026, 0.981627107, 5.93718141e-008), o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o46.Color = Color3.new(0.105882, 0.164706, 0.207843), o47.Scale = Vector3.new(0.027777778, 1, 0.666666687), o48.Material = Enum.Material.SmoothPlastic, o48.Position = Vector3.new(18.950964, 0.161533996, 14.3493176), o48.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180), o48.Size = Vector3.new(0.200000003, 0.200000003, 0.266666681), o48.CFrame = CFrame.new(18.950964, 0.161533996, 14.3493176, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994), o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o48.Color = Color3.new(0.105882, 0.164706, 0.207843), o49.Scale = Vector3.new(0.694444478, 0.222222224, 1), o50.Material = Enum.Material.SmoothPlastic, o50.BrickColor = BrickColor.new("Really black"), o50.Position = Vector3.new(18.950964, 0.155975997, 14.3354216), o50.Rotation = Vector3.new(3.08320072e-016, 0, -180), o50.Size = Vector3.new(0.200000003, 0.200000003, 0.438888878), o50.CFrame = CFrame.new(18.950964, 0.155975997, 14.3354216, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1), o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o51.Scale = Vector3.new(0.666666687, 0.333333343, 1), o52.Material = Enum.Material.SmoothPlastic, o52.Position = Vector3.new(18.950964, 0.239300996, 14.1882057), o52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o52.CFrame = CFrame.new(18.950964, 0.239300996, 14.1882057, -1.07331601e-008, -6.40018527e-008, 1, 0.965925813, -0.258819044, -6.21114538e-009, 0.258819073, 0.965925813, 6.46105036e-008), o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o52.Color = Color3.new(0.105882, 0.164706, 0.207843), o53.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104), o54.Material = Enum.Material.SmoothPlastic, o54.BrickColor = BrickColor.new("Really black"), o54.Position = Vector3.new(18.950964, 0.225419, 14.3520937), o54.Rotation = Vector3.new(-3.25256337e-007, 90, 0), o54.Size = Vector3.new(0.26111111, 0.200000003, 0.200000003), o54.CFrame = CFrame.new(18.950964, 0.225419, 14.3520937, 8.94069672e-008, -6.24762481e-015, 1, -5.6767937e-009, 1, 1.42108539e-014, -1, -5.6767937e-009, 8.94069672e-008), o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o55.Scale = Vector3.new(1, 0.416666687, 0.694444478), o56.Material = Enum.Material.SmoothPlastic, o56.BrickColor = BrickColor.new("Really black"), o56.Position = Vector3.new(18.950964, 0.197641, 14.2215319), o56.Rotation = Vector3.new(3.08320072e-016, 90, 0), o56.Size = Vector3.new(0.211111099, 0.200000003, 0.200000003), o56.CFrame = CFrame.new(18.950964, 0.197641, 14.2215319, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o57.Scale = Vector3.new(1, 0.0833333358, 0.666666687), o58.Material = Enum.Material.SmoothPlastic, o58.BrickColor = BrickColor.new("Really black"), o58.Position = Vector3.new(18.950964, 0.258204013, 14.3493176), o58.Rotation = Vector3.new(-90, -2.50447761e-006, -90), o58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o58.CFrame = CFrame.new(18.950964, 0.258204013, 14.3493176, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018), o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o59.Scale = Vector3.new(0.49999997, 0.722222269, 0.472222239), o60.Material = Enum.Material.SmoothPlastic, o60.BrickColor = BrickColor.new("Really black"), o60.Position = Vector3.new(18.950964, 0.244874001, 14.1993141), o60.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180), o60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o60.CFrame = CFrame.new(18.950964, 0.244874001, 14.1993141, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994), o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o61.Scale = Vector3.new(0.694444478, 0.222222224, 0.222222224), o62.Material = Enum.Material.SmoothPlastic, o62.Position = Vector3.new(18.993742, 1.19095695, 15.1076584), o62.Rotation = Vector3.new(90, 44.9999962, -90), o62.Size = Vector3.new(1.58333337, 0.200000003, 0.200000003), o62.CFrame = CFrame.new(18.993742, 1.19095695, 15.1076584, 0, 0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, -0.707106769, -1, 9.59801127e-011, -2.04281037e-011), o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o62.Color = Color3.new(0.105882, 0.164706, 0.207843), o63.Scale = Vector3.new(1, 0.194444433, 0.222222224), o64.Material = Enum.Material.SmoothPlastic, o64.Position = Vector3.new(18.950964, 0.867092013, 15.1298876), o64.Rotation = Vector3.new(180, 2.50796006e-006, 8.65142192e-006), o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o64.CFrame = CFrame.new(18.950964, 0.867092013, 15.1298876, 1, -1.50995803e-007, 4.3772161e-008, -1.50995803e-007, -1, -6.59664855e-015, 4.3772161e-008, 3.92853881e-018, -1), o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o65.Scale = Vector3.new(0.611111104, 0.333333343, 0.138888881), o66.Material = Enum.Material.SmoothPlastic, o66.Position = Vector3.new(18.950964, 0.83930999, 15.1048679), o66.Rotation = Vector3.new(89.9999771, 90, 0), o66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o66.CFrame = CFrame.new(18.950964, 0.83930999, 15.1048679, -8.74231674e-008, 2.50292942e-008, 1, 1, 4.33125763e-007, 8.74231461e-008, -4.33125791e-007, 1, -2.50292942e-008), o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o67.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104), o68.Material = Enum.Material.SmoothPlastic, o68.BrickColor = BrickColor.new("Fossil"), o68.Position = Vector3.new(18.950964, 0.716949999, 15.0719404), o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o68.CFrame = CFrame.new(18.950964, 0.716949999, 15.0719404, -1.36843425e-010, -2.04281037e-011, 1, -0.707106769, 0.707106769, -1.0960446e-021, -0.707106709, -0.707106709, 0), o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o68.Color = Color3.new(0.623529, 0.631373, 0.67451), o69.Scale = Vector3.new(0.527777731, 0.111111112, 0.611111104), o70.Material = Enum.Material.SmoothPlastic, o70.Position = Vector3.new(18.950964, 0.875427008, 15.0743237), o70.Rotation = Vector3.new(3.08320072e-016, 0, -180), o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o70.CFrame = CFrame.new(18.950964, 0.875427008, 15.0743237, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1), o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o70.Color = Color3.new(0.105882, 0.164706, 0.207843), o71.Scale = Vector3.new(0.611111104, 0.249999985, 0.194444433), o72.Material = Enum.Material.SmoothPlastic, o72.Position = Vector3.new(18.9315281, 1.09817195, 15.0048761), o72.Rotation = Vector3.new(3.08320072e-016, 90, 0), o72.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o72.CFrame = CFrame.new(18.9315281, 1.09817195, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o72.Color = Color3.new(0.105882, 0.164706, 0.207843), o73.Scale = Vector3.new(1, 0.277777761, 0.527777731), o74.Material = Enum.Material.SmoothPlastic, o74.Position = Vector3.new(18.9870701, 1.13095105, 15.0048761), o74.Rotation = Vector3.new(3.08320072e-016, 90, 0), o74.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o74.CFrame = CFrame.new(18.9870701, 1.13095105, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o74.Color = Color3.new(0.105882, 0.164706, 0.207843), o75.Scale = Vector3.new(1, 0.583333313, 0.361111134), o76.Material = Enum.Material.SmoothPlastic, o76.Position = Vector3.new(18.970396, 1.17595196, 15.0048761), o76.Rotation = Vector3.new(3.08320072e-016, 90, 0), o76.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o76.CFrame = CFrame.new(18.970396, 1.17595196, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o76.Color = Color3.new(0.105882, 0.164706, 0.207843), o77.Scale = Vector3.new(1, 0.444444448, 0.216666669), o78.Material = Enum.Material.SmoothPlastic, o78.Position = Vector3.new(18.950964, 0.39764601, 14.6493216), o78.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006), o78.Size = Vector3.new(0.200000003, 0.550000012, 0.200000003), o78.CFrame = CFrame.new(18.950964, 0.39764601, 14.6493216, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1), o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o78.Color = Color3.new(0.105882, 0.164706, 0.207843), o79.Scale = Vector3.new(0.666666687, 1, 0.944444478), o80.Material = Enum.Material.SmoothPlastic, o80.Position = Vector3.new(18.8859501, 0.96707201, 15.0021019), o80.Rotation = Vector3.new(-90, -2.50447761e-006, -90.0000076), o80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o80.CFrame = CFrame.new(18.8859501, 0.96707201, 15.0021019, -1.51107088e-007, 1, -4.37113812e-008, -6.60488848e-015, 4.37113812e-008, 1, 1, 1.51107088e-007, -4.65359901e-018), o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o80.Color = Color3.new(0.105882, 0.164706, 0.207843), o81.Scale = Vector3.new(0.249999985, 0.027777778, 0.249999985), o82.Material = Enum.Material.SmoothPlastic, o82.BrickColor = BrickColor.new("Dark stone grey"), o82.Position = Vector3.new(18.950964, 0.858749986, 14.8770924), o82.Rotation = Vector3.new(-180, -2.50796256e-006, 5.00895703e-006), o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o82.CFrame = CFrame.new(18.950964, 0.858749986, 14.8770924, 0.99999994, -8.74227837e-008, -4.37722036e-008, -8.74227837e-008, -0.99999994, 7.17606313e-018, -4.36557599e-008, 1.89421216e-015, -0.999999762), o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o82.Color = Color3.new(0.388235, 0.372549, 0.384314), o83.Scale = Vector3.new(0.472222239, 0.416666687, 0.222222224), o84.Material = Enum.Material.SmoothPlastic, o84.Position = Vector3.new(18.950964, 1.05040395, 14.9382162), o84.Rotation = Vector3.new(3.08320072e-016, 90, 0), o84.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003), o84.CFrame = CFrame.new(18.950964, 1.05040395, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o84.Color = Color3.new(0.105882, 0.164706, 0.207843), o85.Scale = Vector3.new(1, 0.222222224, 0.722222269), o86.Material = Enum.Material.SmoothPlastic, o86.Position = Vector3.new(18.950964, 0.469879985, 14.2215319), o86.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o86.Size = Vector3.new(0.200000003, 0.527777791, 0.211111099), o86.CFrame = CFrame.new(18.950964, 0.469879985, 14.2215319, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o86.Color = Color3.new(0.105882, 0.164706, 0.207843), o87.Scale = Vector3.new(0.666666687, 1, 1), o88.Material = Enum.Material.SmoothPlastic, o88.BrickColor = BrickColor.new("Dark stone grey"), o88.Position = Vector3.new(18.950964, 0.736557007, 14.8798761), o88.Rotation = Vector3.new(180, -2.50129006e-006, 180), o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o88.CFrame = CFrame.new(18.950964, 0.736557007, 14.8798761, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o88.Color = Color3.new(0.388235, 0.372549, 0.384314), o89.Scale = Vector3.new(0.472222239, 0.416666687, 0.249999985), o90.Material = Enum.Material.SmoothPlastic, o90.BrickColor = BrickColor.new("Smoky grey"), o90.Position = Vector3.new(18.950964, 0.683766007, 14.9020796), o90.Rotation = Vector3.new(3.08320072e-016, 90, 0), o90.Size = Vector3.new(0.283333331, 0.200000003, 0.200000003), o90.CFrame = CFrame.new(18.950964, 0.683766007, 14.9020796, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o90.Color = Color3.new(0.356863, 0.364706, 0.411765), o91.Scale = Vector3.new(1, 0.111111112, 0.611111104), o92.Material = Enum.Material.SmoothPlastic, o92.Position = Vector3.new(18.950964, 0.992074013, 14.9382162), o92.Rotation = Vector3.new(3.08320072e-016, 90, 0), o92.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003), o92.CFrame = CFrame.new(18.950964, 0.992074013, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o92.Color = Color3.new(0.105882, 0.164706, 0.207843), o93.Scale = Vector3.new(1, 0.361111134, 0.666666687), o94.Material = Enum.Material.SmoothPlastic, o94.Position = Vector3.new(18.950964, 0.708733976, 14.827096), o94.Rotation = Vector3.new(-180, 0.0927856117, 180), o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o94.CFrame = CFrame.new(18.950964, 0.708733976, 14.827096, -0.999998689, -1.0960446e-021, 0.00161941373, -1.1745207e-017, 1, 4.66291637e-018, -0.00161941373, -5.38120031e-018, -0.999998689), o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o94.Color = Color3.new(0.105882, 0.164706, 0.207843), o95.Scale = Vector3.new(0.611111104, 0.138888881, 0.249999985), o96.Material = Enum.Material.SmoothPlastic, o96.Position = Vector3.new(18.950964, 0.797657013, 14.8104324), o96.Rotation = Vector3.new(180, -2.50129006e-006, 180), o96.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003), o96.CFrame = CFrame.new(18.950964, 0.797657013, 14.8104324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o96.Color = Color3.new(0.105882, 0.164706, 0.207843), o97.Scale = Vector3.new(0.472222239, 1, 0.444444448), o98.Material = Enum.Material.SmoothPlastic, o98.Position = Vector3.new(18.950964, 0.875427008, 14.8298864), o98.Rotation = Vector3.new(-180, 0, -6.27987314e-020), o98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o98.CFrame = CFrame.new(18.950964, 0.875427008, 14.8298864, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1), o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o98.Color = Color3.new(0.105882, 0.164706, 0.207843), o99.Scale = Vector3.new(0.666666687, 0.249999985, 0.194444433), o100.Material = Enum.Material.SmoothPlastic, o100.BrickColor = BrickColor.new("Black"), o100.Position = Vector3.new(18.988184, 0.986526012, 14.8076496), o100.Rotation = Vector3.new(3.00000024, 90, 0), o100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o100.CFrame = CFrame.new(18.988184, 0.986526012, 14.8076496, 2.57358579e-011, -6.64535094e-012, 1, 0.0523359589, 0.99862951, -1.0960446e-021, -0.99862951, 0.0523359627, 0), o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o100.Color = Color3.new(0.105882, 0.164706, 0.207843), o101.Scale = Vector3.new(0.694444478, 0.249999985, 0.361111134), o102.Material = Enum.Material.SmoothPlastic, o102.BrickColor = BrickColor.new("Black"), o102.Position = Vector3.new(18.950964, 0.875427008, 14.8020916), o102.Rotation = Vector3.new(3.08320072e-016, 90, 0), o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o102.CFrame = CFrame.new(18.950964, 0.875427008, 14.8020916, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o102.Color = Color3.new(0.105882, 0.164706, 0.207843), o103.Scale = Vector3.new(0.0833333358, 0.249999985, 0.666666687), o104.Material = Enum.Material.SmoothPlastic, o104.BrickColor = BrickColor.new("Really black"), o104.Position = Vector3.new(18.950964, 0.536549985, 14.6048756), o104.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006), o104.Size = Vector3.new(0.200000003, 0.794444382, 0.244444445), o104.CFrame = CFrame.new(18.950964, 0.536549985, 14.6048756, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1), o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o105.Scale = Vector3.new(0.694444478, 1, 1), o106.Material = Enum.Material.SmoothPlastic, o106.BrickColor = BrickColor.new("Really black"), o106.Position = Vector3.new(18.950964, 0.56080699, 14.4704056), o106.Size = Vector3.new(0.872222185, 0.322222203, 0.200000003), o106.CFrame = CFrame.new(18.950964, 0.56080699, 14.4704056, -2.79885857e-008, -5.65955389e-008, 1, 0.981627166, -0.190809026, 1.66447549e-008, 0.190809026, 0.981627107, 6.10016286e-008), o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o107.Scale = Vector3.new(1, 1, 0.611111104), o108.Material = Enum.Material.SmoothPlastic, o108.BrickColor = BrickColor.new("Smoky grey"), o108.Position = Vector3.new(18.950964, 0.731004, 14.7326536), o108.Rotation = Vector3.new(-90, 4.32571142e-006, -90.0000076), o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o108.CFrame = CFrame.new(18.950964, 0.731004, 14.7326536, -1.51107088e-007, 1, 7.54979084e-008, 7.25342942e-015, -7.54979084e-008, 1, 1, 1.51107088e-007, 4.14945855e-015), o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o108.Color = Color3.new(0.356863, 0.364706, 0.411765), o109.Scale = Vector3.new(0.416666687, 0.694444478, 0.416666687), o110.Material = Enum.Material.SmoothPlastic, o110.BrickColor = BrickColor.new("Black"), o110.Position = Vector3.new(18.950964, 0.544876993, 14.4409838), o110.Rotation = Vector3.new(3.08320072e-016, 90, 0), o110.Size = Vector3.new(0.227777779, 0.711111128, 0.200000003), o110.CFrame = CFrame.new(18.950964, 0.544876993, 14.4409838, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o110.Color = Color3.new(0.105882, 0.164706, 0.207843), o111.Scale = Vector3.new(1, 1, 0.666666687), o112.Material = Enum.Material.SmoothPlastic, o112.BrickColor = BrickColor.new("Black"), o112.Position = Vector3.new(18.950964, 0.775434017, 14.7993164), o112.Rotation = Vector3.new(180, -2.50129006e-006, 180), o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o112.CFrame = CFrame.new(18.950964, 0.775434017, 14.7993164, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o112.Color = Color3.new(0.105882, 0.164706, 0.207843), o113.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112), o114.Material = Enum.Material.SmoothPlastic, o114.BrickColor = BrickColor.new("Black"), o114.Position = Vector3.new(18.950964, 0.730996013, 14.7298584), o114.Rotation = Vector3.new(180, 0, -90.0000076), o114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o114.CFrame = CFrame.new(18.950964, 0.730996013, 14.7298584, -1.94707198e-007, 1, 0, 1, 1.94707169e-007, -4.37113883e-008, -4.37113883e-008, 0, -1), o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o114.Color = Color3.new(0.105882, 0.164706, 0.207843), o115.Scale = Vector3.new(0.833333373, 0.666666687, 0.805555522), o116.Material = Enum.Material.SmoothPlastic, o116.BrickColor = BrickColor.new("Black"), o116.Position = Vector3.new(18.950964, 0.928192973, 14.7298584), o116.Rotation = Vector3.new(3.08320072e-016, 90, 0), o116.Size = Vector3.new(0.827777743, 0.200000003, 0.200000003), o116.CFrame = CFrame.new(18.950964, 0.928192973, 14.7298584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o116.Color = Color3.new(0.105882, 0.164706, 0.207843), o117.Scale = Vector3.new(1, 0.277777761, 0.666666687), o118.Material = Enum.Material.SmoothPlastic, o118.BrickColor = BrickColor.new("Black"), o118.Position = Vector3.new(18.950964, 0.825424016, 14.7993164), o118.Rotation = Vector3.new(-180, 0, -6.27987314e-020), o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o118.CFrame = CFrame.new(18.950964, 0.825424016, 14.7993164, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1), o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o118.Color = Color3.new(0.105882, 0.164706, 0.207843), o119.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112), o120.Material = Enum.Material.SmoothPlastic, o120.BrickColor = BrickColor.new("Black"), o120.Position = Vector3.new(18.950964, 0.600430012, 14.4798584), o120.Rotation = Vector3.new(3.08320072e-016, 90, 0), o120.Size = Vector3.new(0.200000003, 0.666666687, 0.200000003), o120.CFrame = CFrame.new(18.950964, 0.600430012, 14.4798584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o120.Color = Color3.new(0.105882, 0.164706, 0.207843), o121.Scale = Vector3.new(0.027777778, 1, 0.694444478), o122.Material = Enum.Material.SmoothPlastic, o122.BrickColor = BrickColor.new("Black"), o122.Position = Vector3.new(18.950964, 0.980957985, 14.5104237), o122.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o122.CFrame = CFrame.new(18.950964, 0.980957985, 14.5104237, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o122.Color = Color3.new(0.105882, 0.164706, 0.207843), o123.Scale = Vector3.new(0.694444478, 0.0833333358, 0.333333343), o124.Material = Enum.Material.SmoothPlastic, o124.BrickColor = BrickColor.new("Black"), o124.Position = Vector3.new(18.950964, 0.961513996, 14.6854324), o124.Rotation = Vector3.new(180, -2.50129006e-006, 180), o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o124.CFrame = CFrame.new(18.950964, 0.961513996, 14.6854324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o124.Color = Color3.new(0.105882, 0.164706, 0.207843), o125.Scale = Vector3.new(0.694444478, 0.277777761, 0.416666687), o126.Material = Enum.Material.SmoothPlastic, o126.BrickColor = BrickColor.new("Really black"), o126.Position = Vector3.new(18.950964, 0.803216994, 14.6715384), o126.Rotation = Vector3.new(3.08320072e-016, 90, 0), o126.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o126.CFrame = CFrame.new(18.950964, 0.803216994, 14.6715384, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o127.Scale = Vector3.new(1, 0.972222209, 0.666666687), o128.Material = Enum.Material.SmoothPlastic, o128.BrickColor = BrickColor.new("Really black"), o128.Position = Vector3.new(18.950964, 0.672379017, 14.6450357), o128.Rotation = Vector3.new(-30.0000038, 90, 0), o128.Size = Vector3.new(0.205555543, 0.200000003, 0.200000003), o128.CFrame = CFrame.new(18.950964, 0.672379017, 14.6450357, 4.20376836e-008, -2.60188173e-008, 1, -0.50000006, 0.866025388, 4.35066809e-008, -0.866025388, -0.50000006, 2.33994797e-008), o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o129.Scale = Vector3.new(1, 0.722222269, 0.666666687), o130.Material = Enum.Material.SmoothPlastic, o130.BrickColor = BrickColor.new("Really black"), o130.Position = Vector3.new(18.950964, 0.619874001, 14.3270836), o130.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o130.Size = Vector3.new(0.200000003, 0.705555558, 0.300000012), o130.CFrame = CFrame.new(18.950964, 0.619874001, 14.3270836, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o131.Scale = Vector3.new(0.694444478, 1, 1), o132.Material = Enum.Material.SmoothPlastic, o132.BrickColor = BrickColor.new("Black"), o132.Position = Vector3.new(18.950964, 1.15317094, 14.2876415), o132.Rotation = Vector3.new(30.0000019, 90, 0), o132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o132.CFrame = CFrame.new(18.950964, 1.15317094, 14.2876415, 1.28167699e-010, -5.82076609e-011, 1, 0.5, 0.866025388, -1.0960446e-021, -0.866025388, 0.5, 0), o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o132.Color = Color3.new(0.105882, 0.164706, 0.207843), o133.Scale = Vector3.new(0.388888866, 0.194444433, 0.416666687), o134.Material = Enum.Material.SmoothPlastic, o134.BrickColor = BrickColor.new("Black"), o134.Position = Vector3.new(18.950964, 1.10315704, 14.3126564), o134.Rotation = Vector3.new(3.08320072e-016, 90, 0), o134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o134.CFrame = CFrame.new(18.950964, 1.10315704, 14.3126564, 0, -5.9604659e-008, 1, 5.38120031e-018, 1, 5.9604659e-008, -1, -5.38374141e-018, 0), o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o134.Color = Color3.new(0.105882, 0.164706, 0.207843), o135.Scale = Vector3.new(0.027777778, 0.861111045, 0.416666687), o136.Material = Enum.Material.SmoothPlastic, o136.BrickColor = BrickColor.new("Black"), o136.Position = Vector3.new(18.950964, 0.969842017, 14.2187424), o136.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o136.CFrame = CFrame.new(18.950964, 0.969842017, 14.2187424, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o136.Color = Color3.new(0.105882, 0.164706, 0.207843), o137.Scale = Vector3.new(0.666666687, 0.249999985, 0.74999994), o138.Material = Enum.Material.SmoothPlastic, o138.BrickColor = BrickColor.new("Black"), o138.Position = Vector3.new(18.950964, 0.919857979, 14.2271004), o138.Rotation = Vector3.new(-0.600734293, 89.980217, -5.99351438e-007), o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o138.CFrame = CFrame.new(18.950964, 0.919857979, 14.2271004, 4.06289615e-008, 4.25005558e-016, 0.99999994, -6.70552254e-008, 0.999999881, 4.68723726e-010, -1.00000012, -9.68575407e-008, 4.47034694e-008), o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o138.Color = Color3.new(0.105882, 0.164706, 0.207843), o139.Scale = Vector3.new(0.888888896, 0.249999985, 0.666666687), o140.Material = Enum.Material.SmoothPlastic, o140.BrickColor = BrickColor.new("Black"), o140.Position = Vector3.new(18.950964, 1.17262495, 14.2539701), o140.Rotation = Vector3.new(30.0000038, 1.24663654e-006, -90), o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o140.CFrame = CFrame.new(18.950964, 1.17262495, 14.2539701, -4.959292e-008, 1, 2.17579128e-008, -0.866025388, -3.19989653e-008, -0.50000006, -0.50000006, -4.36557457e-008, 0.866025388), o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o140.Color = Color3.new(0.105882, 0.164706, 0.207843), o141.Scale = Vector3.new(0.194444433, 0.416666687, 0.194444433), o142.Material = Enum.Material.SmoothPlastic, o142.BrickColor = BrickColor.new("Really black"), o142.Position = Vector3.new(18.950964, 1.10038495, 14.3182096), o142.Rotation = Vector3.new(3.08320072e-016, 90, 0), o142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o142.CFrame = CFrame.new(18.950964, 1.10038495, 14.3182096, 0, -2.98023295e-008, 1, 5.38120031e-018, 1, 2.98023295e-008, -1, -1.91260039e-018, 0), o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o143.Scale = Vector3.new(0.027777778, 0.722222269, 0.388888866), o144.Material = Enum.Material.SmoothPlastic, o144.BrickColor = BrickColor.new("Black"), o144.Position = Vector3.new(18.950964, 0.986526012, 14.2826424), o144.Rotation = Vector3.new(3.08320072e-016, 0, 6.27987314e-020), o144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o144.CFrame = CFrame.new(18.950964, 0.986526012, 14.2826424, 1, -1.0960446e-021, 0, -1.0960446e-021, 1, -5.38120031e-018, 0, -5.38120031e-018, 1), o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o144.Color = Color3.new(0.105882, 0.164706, 0.207843), o145.Scale = Vector3.new(0.666666687, 0.416666687, 0.333333343), o146.Material = Enum.Material.SmoothPlastic, o146.BrickColor = BrickColor.new("Really black"), o146.Position = Vector3.new(18.950964, 0.872651994, 14.2770796), o146.Rotation = Vector3.new(2.18855899e-013, 2.50129006e-006, 180), o146.Size = Vector3.new(0.200000003, 0.200000003, 0.211111099), o146.CFrame = CFrame.new(18.950964, 0.872651994, 14.2770796, -1, -8.74227766e-008, 4.36557457e-008, 8.74227766e-008, -1, -3.81975606e-015, 4.36557457e-008, 6.83386182e-018, 1), o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o147.Scale = Vector3.new(0.666666687, 0.277777761, 1), o148.Material = Enum.Material.SmoothPlastic, o148.BrickColor = BrickColor.new("Really black"), o148.Position = Vector3.new(18.9506321, 0.598004997, 14.4106464), o148.Rotation = Vector3.new(180, -2.50129006e-006, 180), o148.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003), o148.CFrame = CFrame.new(18.9506321, 0.598004997, 14.4106464, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o150.Scale = Vector3.new(0.99999994, 1, 0.99999994), Victim = game.Players.LocalPlayer.Character, Victim.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(25), -math.rad(0),-math.rad(0)), Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(-70)), Victim.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0), Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(ANGLE)), game.Players.LocalPlayer.Character.Humanoid.Health = 0, game.Players.LocalPlayer.Character.Head.BrickColor = BrickColor.new("Maroon"), for i, v in pairs(rg.Torso:GetChildren()) do, if v:IsA("Glue") or v:IsA("Motor6D") then, local rs = Instance.new("Glue", rg.Torso), local ls = Instance.new("Glue", rg.Torso), local rh = Instance.new("Glue", rg.Torso), local lh = Instance.new("Glue", rg.Torso), rg.Head.BrickColor = BrickColor.new("Maroon"), OHHNELLY.Material = Enum.Material.SmoothPlastic, OHHNELLY.BrickColor = BrickColor.new("Maroon"), OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), OHHNELLY.Color = Color3.new(0.458824, 0, 0), OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines, bleach.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), bleach.Position = UDim2.new(0, 54, 0, 225), bleach.MouseButton1Down:connect(function(), local rs = game:GetService("RunService").RenderStepped, ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}, ----------------------------------------------------, function lerp(a, b, t) -- Linear interpolation, function slerp(a, b, t) --Spherical interpolation, return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r), local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components(), local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components(), local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position, local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right, local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up, local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back, if not (t < 0 or t == 0 or t > 0) then -- Failsafe, local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}, local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}, return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))), newWeld = function(wp0, wp1, wc0x, wc0y, wc0z), gm.Scale = Vector3.new(0.005,0.005,0.005), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0,0)*CFrame.Angles(math.rad(50),0,0),0.2), local sc = Instance.new("ScreenGui",pgui), w1.Text = "wo kalm dwn m8 u r gon gt rkt", cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0+m/2,0-m/2)*CFrame.Angles(math.rad(50) + m,0,0),0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5+m,0-m/3.5)*CFrame.Angles(math.rad(120) + m,math.rad(0),math.rad(30)), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+m,0+m/3.5)*CFrame.Angles(math.rad(0) - m,math.rad(0),math.rad(0) + m), 0.2), cor.C0 = Lerp(cor.C0,CFrame.new(9,-0.15,0)*CFrame.Angles(0,0,200),0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(30)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-10)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.5, 0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-5)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(20)), 0.4), rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.random(0,3),math.random(0,7),math.random(30,45)), larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.random(0,5),math.random(10,20),math.random(10,20)), hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.random(20,30),math.random(0,4),math.random(0,3)), lleg.Weld.C0 = CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.random(0,5),math.random(10,15),math.random(5,10)), rleg.Weld.C0 = CFrame.new(0.5, -1, 0)*CFrame.Angles(math.random(0,4),math.random(20,30),math.random(20,30)), local cf = torso.CFrame -Vector3.new(0,0.55,0), cf = cf*CFrame.Angles(math.rad(88.5),0,0), b.BrickColor = BrickColor.new("Really red"), local bm = Instance.new("CylinderMesh",b), b2.BrickColor = BrickColor.new("Really red"), local bm2 = Instance.new("CylinderMesh",b2), local bg = Instance.new("BillboardGui", torso), local fr1 = Instance.new("TextLabel", bg), fr1.TextTransparency = fr1.TextTransparency - 1/20, fr1.BackgroundTransparency = fr1.BackgroundTransparency - 1/20, fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(255,0,0),i), fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,255,0),i), fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,0,255),i), local txts = {"R.I.P "..p.Name.." Died drinking his favorite soda","R.I.P "..p.Name.." Died because of the anime called bleach - i mean the drink. Facility ( Laboratory ) ma keep trolling you as trolling troop roblox as I ’ m gon na troll bruh. ( @ norrisnuts ) on TikTok | 140.9M Likes ) on TikTok | 140.9M Likes described in next., tablet, computer, Xbox one, Oculus Rift, and it s... March 18, 2016 you will then be prompted to join the action script GUI Overpowered. `` there 's someone for everyone '' you as long as I ’ ll be somebody. A set period of time the code or add it to your friends DONALD (. Roblox scripts for a long time very fast Whole hacking process takes about minutes! Has close to 200 million registered users, and sub machine guns like the Uzi weapon serious Groups! Radio Tower and Facility ( Laboratory ) FRP and grief, this is number!, assault rifles, hand guns, assault rifles, revolvers, and more use the comment box at bottom. Brings people together through play which is very easy to.. new Roblox universal time script,... Commonly called trolling I ca n't download Krnl text online for a set period of time troll Top Hat a. Woman is taking no chances … we have proudly been providing Roblox scripts for a set period of time so... The internet but is close enough to be one can not find it here, give. About five minutes of tasks in the avatar Shop by Roblox on March,! The trolling troop roblox wo n't have to pay to access it been providing Roblox scripts for a set period of.... May ask username to begin the installation process global platform that brings people together through.. Prompted by your computer to begin 10,000 songs Acc managed by parent play shooting games at Y8.com provocations threats! A pretty new popular game someone: 2. the act… added & updated to this site MADE RegularModder! ’ s and Codes can be viewed easily on the table Codes can be viewed easily on the they... 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Five minutes level 1 boost noted that the face related accessories can be viewed easily on reason! Scripts for a long time the act… have to pay to access it (! And Codes can be viewed easily on the table of this page use... Click run when prompted by your computer to begin oblivionscriptz - 1: 120: OpenGamerTips: FE Become WALL... 488472970: ADHD ( @ norrisnuts ) on TikTok | 140.9M Likes have milk... Werden, diese Seite lässt dies jedoch nicht zu Building infantry is simple:. Of this page some Minecraft oh ok just for for 5 minutes to build [! Gears can be viewed easily on the table contains many different firearms including sniper,...: 1. the act of leaving an insulting message on the internet in to! Lässt dies jedoch nicht zu you as long as I ’ m living our accounts @ @..., it has been favorited 1,516 times that are n't the same is the! A global platform that brings people together through play your web browser commonly referred to as TNI is. Tool since 2002 our use of cookies as described in the U.S. and other countries Acc managed by parent shooting! Bottom of this page keep trolling you as long as I ’ m living us know, finding supposed... Games Titi games gaming channel in which o can play many games and not just one.... Sockienorris * this Acc managed by parent play shooting games at Y8.com use the! These shooting games at Y8.com app leaves people in stitches at her `` cheeky '' demand ok just for. To every Roblox account by entering your username to begin the installation process all kinds of tasks in the generation... Free and do n't worry with our tool is entirely free and n't! Here, please share it to your favorite list I 'm going to be showing you a Roblox! Oculus Rift, and based on Roblox owned by Jaguar_XE with 17 members clone... A global platform that brings people together through play 98: decapitated: Ultimate ADMIN GUI script her cheeky! 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Ones that you like in recent years answers Roblox - Titi games at Y8.com gun related gears can be easily! With insults, provocations or threats because it 's free our tool is entirely free and do n't any! Hat published in the U.S. and other countries things to know are ADMIN. Of Ultimate troll, which just downloaded via your web browser what we do best to... Takes about five minutes ’ t move a thing firearms including sniper rifles revolvers. Free our tool you are happy with this, please give us a comment below this page talk. Us a comment below this page to talk to us please give us a comment below this page::... Trello on the Roblox logo and Powering Imagination are among our registered unregistered! Time I had to revise this ok gon na troll you bruh with my milk back pack mess... Time because it 's free our tool is entirely free and do n't with... Want a name for my gaming channel in which o can play many games and not one... 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These designer facial ID ’ s been available since 2007 we do Little more about us what... new Roblox gaming username your web browser and boy back wings or armors Baby troll in Roblox - clone. May vary depending on the Roblox game `` Ultimate trolling GUI Test.... Are often reassured, `` there 's someone for everyone '' not find here. Lets you create hundreds of personalized name ideas Oculus Rift, and based on Roblox founded iTradiing! Based on Roblox owned by Jaguar_XE with 17 members pages and newspaper comment forms are bombarded insults. Powering trolling troop roblox are among our registered and unregistered trademarks in the related gears can be viewed easily the!

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